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本书籍是关于Unity苹果游戏平台开发书籍,Learn Unity 4 for iOS Game Development,大小:52.8 MB,格式:PDF + epub,教程使用软件:Unity 3D 4.0,共556页,语言:英语。

Unity是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。

Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。

Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。

Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Learn Unity 4 for iOS Game Development

Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You’ll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer.

You’ll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue.

If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 4 for iOS Game Development has exactly what you need.

Chapter 1: Getting Started

Chapter 2: A Unity Tour

Chapter 3: Making a Scene

Chapter 4: Making it Move: Scripting the Cube

Chapter 5: Let’s Dance! Animation and Sound

Chapter 6: Let’s Roll! Physics and Controls

Chapter 7: Let’s Bowl! Advanced Physics

Chapter 8: Let’s Play! Scripting the Game

Chapter 9: The Game GUI

Chapter 10: Using Unity iOS

Chapter 11: Building for Real: Device testing and App Submission

Chapter 12: Presentation: Screens and Icons

Chapter 13: Handling Device Input

Chapter 14: Game Center

Chapter 15: iAds

Chapter 16: Optimization

Chapter 17: Where Do We Go from Here?

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