本教程是由CGCookie机构出品的Blender 2.6小河马建模教程,时长:1小时35分,教程使用软件:Blender 2.6,大小:1.86 GB,MP4视频格式,作者:,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
CG Cookie Modeling a Little Hippo in Blender
Through this series for Blender 2.6 you will learn how to create a clean, optimized basemesh for sculpting and you will learn how to add in all the details with sculpting on the basemesh. You will learn how to retopologize the sculpted model to create a clean, animation-friendly model with good topology by making extensive use of the BSurfaces add-on. Finally, you will learn how to quickly unwrap the UVs for the retopologized model and how to bake out a normal map of all the high-resolution details on the sculpted model.
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