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本视频教程是由CGCookie机构出品的Unity 5综合技术训练视频教程,CGCookie Unity Tutorials,时长:20分,大小:80 MB,MP4高清视频格式,附工程源文件,教程使用软件:Unity 5.0,作者:Jonathan Gonzalez,语言:英语。

Unity是由Unity Technologies开发的一个让玩家轻松创建诸如三维视频游戏、建筑可视化、实时三维动画等类型互动内容的多平台的综合型游戏开发工具,是一个全面整合的专业游戏引擎。Unity类似于Director,Blender game engine, Virtools 或 Torque Game Builder等利用交互的图型化开发环境为首要方式的软件其编辑器运行在Windows 和Mac OS X下,可发布游戏至Windows、Mac、Wii、iPhone、Windows phone 8和Android平台。也可以利用Unity web player插件发布网页游戏,支持Mac和Windows的网页浏览。它的网页播放器也被Mac widgets所支持。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

CGCookie Unity Tutorials

Creating Custom Brushes for Unity

In this short Unity tutorial I’ll show you how to create custom brushes to be used within Unity for terrain. Unity has built in brushes for sculpting and painting terrain which can do most of what you’ll need to create awesome environments but sometimes you want to customize things. This is where a custom brush will come into hand.

Custom Video Splash Screens

With Unity 5 personal edition now nearly 100% unlocked we can dabble with previously “pro only” features including movie textures. With this I’ll show you how to bring in a custom video logo that you can use as a custom splash screen within Unity. Movie textures allow us to display a video clip as a texture on a game object. Often times this can be used as in game videos or even cutscenes.

We’ll utilize this to mimic a common animated video logo before the game starts. Just about every game company utilizes this effect before the game starts and now you can too. All we need is a video clip, a plane and a few lines of C# scripting to get it all going. Best of all, I’ll show you how to easily transition into your start scene after your video has finished playing.

Unity Tip Using Layers

In this quick Unity tip you’ll learn how to utilize layers with a camera. Layers can be used to group together like objects for a specific purpose like preventing them from being rendered by a camera. You can also use layers for things like avoiding Raycasts in shooter games with the help of a script.

Using Emissive Materials

Time to create some emissions! Now typically this would be bad, but in this case we’re talking about emissive materials in Unity 5. In this Unity tutorial I’ll show you the basics of creating emissive materials that can be applied to game objects to create a glow that emits light onto nearby objects. I’ll show you two ways of creating emissive materials. One will be using just basic colors to make an entire cube glow a specific color, then we’ll take a look at a basic emission map that can be created in Photoshop (or any image editor) using colors to emit light. Emission maps allow us to create really awesome lighting effects within our games that can really set the mood.


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