本教程是由Digital-Tutors机构出品的Maya建模参考库UV编辑教程,时长:2小时43分,教程使用软件:Photoshop CS5 ,作者:Eric Chiang ,官方发布时间:2012年5月1日,语言:英语。
在本教学中你将学习使用PHOTOSHOP来设计一个视频游戏的角色。
Photoshop是Adobe公司旗下最为出名的图像处理软件之一,集图像扫描、编辑修改、图像制作、广告创意,图像输入与输出于一体的图形图像处理软件,深受广大平面设计人员和电脑美术爱好者的喜爱。
Photoshop是Adobe公司旗下最为出名的图像处理软件之一。多数人对于PHOTOSHOP的了解仅限于“一个很好的图像编辑软件”,并不知道它的诸多应用方面,实际上,Photoshop的应用领域很广泛的,在图像、图形、文字、视频、出版各方面都有涉及。
Digital-Tutors Creative Development Character Concepting Workflows for Games in Photoshop with Eric Chiang
In this Photoshop tutorial we will look at the basic principles of designing a video game character utilizing Photoshop as a drawing and painting tool. We'll learn about subjects such as sketching, design, rendering techniques and orthographic models sheets. We'll begin with the exploratory sketching phase, which is a stage where the concept artist produces loose grayscale sketches to communicate ideas to the team. We'll then take that sketch from a rough idea into a fully realized piece of concept art. From there, we'll take the design into a key part of video game character concept art: the orthographic. By the end of this tutorial we will have taken a look at a typical video game studio pipeline and rr-sc.com learned numerous tips and techniques for how to be efficient in a video game production environment.