本教程是由Digital-Tutors机构出品的NUKE三维旋转与跟踪技术高级教程,时长:2小时22分,使用软件:NUKE 5.2或以上版本,作者:Chris Glick,官方发布时间:2010年2月17日。
NUKE是一个获得学院奖(Academy Award)的数码合成软件。已经经过10年的历练,为艺术家们提供了创造具有高质素的相片效果的图像的方法。NUKE无需专门的硬件平台,但却能为艺术家提供组合和操作扫描的照片,视频板以及计算机生成的图像的灵活、有效、节约和全功能的工具。在数码领域,NUKE已被用于近百部影片和数以百计的商业和音乐电视,NUKE具有先进的将最终视觉效果与电影电视的其余部分
无缝结合的能力,无论所需应用的视觉效果是什么风格或者有多复杂。
Nuke合成软件参与制作的著名影视有:I, Robot 机械公敌、《极限特工》xXx、《泰坦尼克号》、T-2、《阿波罗13》、《真实的谎言》、《X战警》等...
Digital-Tutors 3D Rotation with Trackers and Trigonometry in NUKE
In this series of lessons we'll learn how to use trackers and trigonometry to match rotation of an eye in NUKE's 3D system. We'll then create an appealing final video using a few simple images and a variety of compositing and animation techniques. We'll begin this project by importing our elements and tracking various features of the face. Once we have a base of tracking data to work off of, we'll learn the basic math terms and ideas that we will use to translate our 2D tracker data into 3D rotation. We'll then learn how to take our mathematical equation, and translate it into an expression NUKE understands. Once we have our rotation expressions working, we'll finish our 2d elements using a variety of color correction, masking and animation techniques. Then we'll combine all our nodes using compositing math to correctly mix everything together.