本教程是由Digital-Tutors机构出品的手机游戏开发玩家功能设置教程,时长:1小时22分,附工程源文件(13M),使用软件:Unity 3d 3.4,作者:Joshua Kinney,官方发布时间:2011年12月23日。
在本教学中我们将学习制作角色的基本框架,例如运动,像机位置,武器,对敌人实时破坏。在整个的教学中,我们将学习操纵Unity的Player Relative Control prefab来给到我们第三人视角,接着我们将基于这些代码来创建所需的玩家运动。接下来我们使用自定义代码将为攻击式步枪与猎枪设计武器功能,
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。
Digital-Tutors Unity Mobile Game Development Player Functionality
This Unity tutorial will create the basic framework for our main character such as, movement, camera position, weapons, and applying damage to enemies. Throughout the tutorial, we'll learn how to manipulate Unity's Player Relative Control prefab to give us our third person view and then we'll learn how to create the desired player movement based off of those scripts. After that, we'll get into creating weapon functionality for our assault rifle and our shotgun using our own custom scripts. Finally, we'll end the course by applying our weapon damage to affect an enemy's health and make them explode when that health reaches zero.