本教程是由Digital-Tutors机构出品的Unity手机游戏开发用户界面设计教程,时长:1小时41分,附工程源文件,使用软件:Photoshop
CS5, Illustrator CS5,作者:Eddie
Russel,官方发布时间:2011年12月23日。
在本教学中我们将学习为游戏设计用户界面图形,还有如何准备这些图形,并且导入到Unity中。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。
Digital-Tutors
Unity Mobile Game Development: User Interface Design
In this tutorial we
will learn about designing the user interface graphics for a game as well as how
to prepare these graphics to bring into Unity. We’ll get started by discussing
the needs of our game in terms of user interface graphics and then learn how to
set up a document in Photoshop to design them in. Next we’ll learn some
strategies for building graphics and examine some possible pitfalls. Moving on,
we’ll learn about different states of a specific graphic and how we can setup
our file to make saving this type of graphic out a bit easier. After all the
graphics for our game have been created, we’ll shift our focus to preparing them
for Unity. We’ll learn about important things to consider when cropping and
saving our files. Then we’ll wrap this course up by learning how unity handles
transparency and some workflows we will need to utilize to accommodate this.
After going through this course, you will gain insight into the process of
creating and saving user interface graphics for our mobile game.