本教程是由Unity游戏引擎场景综合训练教程,时长:5小时21分,附工程源文件(162M),使用软件:Unity 3.4,作者:Joshua Kinney,官方发布时间:2011年12月1日。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。
Digital-Tutors Introduction to Unity
In this Unity tutorial, we will learn how to effectively utilize the game engine. Over the tutorial, we will learn how to use the Unity editor interface as well as how to navigate in the scene view. From there, we will learn how to import assets and how to create prefabs. Then we will shape our level even more by adding character controllers, colliders, lights, materials and physics. We will then finish the tutorial by learning how to use scripting in order to make our level interactive.