本教程是由Digital-Tutors机构出品的MAYA与AE中变形动画制作教程,时长:2小时14分,教程使用软件:Unity 3.4 ,作者:Joshua Kinney ,官方发布时间:2012年3月1日,语言:英语。
在本教学中,我们将学习创建在大多数的长剑双持类型的游戏中会看到的melee武器系统。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。
Digital-Tutors Melee Weapon Systems in Unity
In this series of Unity tutorials, we learn how to create a melee weapon system that we would see in most hack and slash style games. Throughout these tutorials, we’ll learn how to create a melee system that you would see in most hack and slash video games today. Although this course does not cover extremely advanced techniques, you will learn enough to customize this system for your very own projects. We’ll start off by talking about a few key tips we need to know before we import a rig into Unity. Then we’ll begin scripting a simple user interface to give our user damage feedback. Following that we’ll create the script that will handle how to deliver damage and how to limit the range of our attacks. Then we’ll create a basic enemy AI that will watch and listen for our player. Then we’ll wrap it up with applying physics to our melee combat system.