本教程是由cmiVFX机构出品的Houdini碎片效果技术教程,时长:3小时03分,MP4视频格式,官方发布时间:2012年5月24日,共12章节,作者:alvaro segura,语言:英语。
要实现令人信服的破坏效果就要药有复杂的碎片,现代电影在每个夏天都通过飞扬的碎片推进了这种技术的极限,建模,布置与为这些乱糟糟的东西设置关键帧是不太可能的,从数学上来创建建筑倒塌时候的混乱情况在数学理论上来说已经是可行的了。但是如果你没有数学博士的知识,那么你应该如何控制这种杂乱的情况呢。假定有人已经得到了一个合理的碎片序列,但是导演希望更多一点的运动模糊效果,并且说,哦,多一点岩石,并且让它们从顶上穿过会怎样呢?一点点就可以了。在本教学中Alvaro将回答所有这些情况下碰到的问题.
Houdini 是一个特效方面非常强大的软件。许多电影特效都是由它完成:指环王中“甘道夫”放的那些“魔法礼花”,还有“水马”冲垮“戒灵”的场面,后天中的龙卷风等等,a52的汽车广告,反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用。
Houdini不光只适用于视觉特效的制作,随着HOUDINI适用于各种平台,并且出现了很多的HOUDINI培训教学,HOUDINI开始进入了动态图像设计领域。因为其自身的流程化特性,加上其强大的动力学系统,让HOUDINI在数据可视化方面占有一席重要的地位,让图形设计师能够通过它表达自己的观点。
cmiVFX has released Houdini Debris System. One key to a believable destruction effect is the complexity of the bits and pieces. Modern films push the limits of technology every summer with flying debris. Modeling, placing, and keyframing such a mess is simply not possible. Okay then mathematics leveraged to create the chaos of a falling building is great in theory, but how does one control that chaos short of a phd? Suppose one does get a reasonable debris sequence out, but the director wants a bit more motion blur and "Oh, how about a more rocks and have them shoot over to the right... just a tad". Alvaro Segura with cmiVFX is here to answer all those situations and more with this amazing, brain melting courseware. Whether you are already in the celluloid trenches or you aspire to be, THIS LESSON IS A MUST.
Short Description
Cracking and crushing a model is only a part of a cinematic destruction sequence. Visual effects professionals in the trenches know that a solid DEBRIS SYSTEM is also a necessary piece of the puzzle. Alvaro Segura here now reveals one way to create debris that is re-usable, direct-able, and production ready.