本教程是由cmiVFX机构出品的Blender应用VRay渲染教程。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
cmiVFX Blender VRay Introduction
The days of excuses are over! If the lack of a production-tested Global-Illumination-Renderer kept you from using Blender, the wait is over! Blender-Users have been utilizing other Apps like Max or C4D that have the V-Ray-Renderer-Plug-in. Where is the good news for you? Now that the V-Ray for Maya Standalone version is out, you can use an elegant and surprisingly good working exporter-script to render your Blender scenes with the V-Ray for Maya Standalone. Yes, you heard right, rendering with V-Ray from directly within Blender has become possible! Use your favorite tools and your beloved Blender-workflows, and produce stunning and superfast renderings with one of the most used and favored renderers out there! And not only that, when you finished rendering use the Blender дТs built-in compositor to do color-correction, effects and compositing. The possibilities are endless! Need a fast; reliable, easy to setup, high-quality renderer, then V-Ray is for you.