本视频教程是由FXPHD机构出品的XSI高级技术视频教程,FXPHD XSI202 Production with XSI,大小:1.55 GB,MP4高清视频格式,教程使用软件:XSI(Softimage),语言:英语。。
SOFTIMAGE XSI是AUTO DESK(AVID公司已经被AUTO DESK公司收购!)面向高端三维影视市场的旗舰产品,以其独一无二真正的非线性动画编辑为众多从事三维电脑艺术人员所喜爱。XSI将电脑的三维动画虚拟能力推向了极致。是最佳的动画工具,除了新的非线性动画功能之外,比之前更容易设定Keyframe的传统动画。是制作电影,广告,3D,建筑表现等方面的强力工具。
FXPHD机构是老牌在线教学网站,网站的创建者就是Fxguide的团队,PXPHD制作了大量视觉特效、后期制作、摄影摄像的精品教程。每年支付4000元左右,就可以享受其中5门课程的教学,还可以提供VPN链接内网,每套课程都是10周左右的时间,每节课30分钟左右,包含训练文件和素材。FXPHD主打专业教学,所有的教程作者都是该领域的权威,必须拥有大量的项目经验。
FXPHD XSI202 Production with XSI
Lucas Martell returns with HIS Second Course, this time covering Production concepts using XSI. The primary objective of the class is to introduce some of the more technical aspects in a way that artists can immediately and confidently take advantage of. The course begins by discussing rigging, but in a way that’s designed to ease post-grads into scripting, expressions, and eventually lead into the second half of the term which applies the same concepts to the visual programming nature of ICE.
Along the way we’ll also discuss pipeline considerations, including custom tools to help speed up production, as well as some useful tips for taking control of simulations. The class is aimed at a wide range of people, from younger students who generally have not dealt with some of these higher-level issues, to experienced artists who could benefit from a more intricate knowledge of Softimage’s inner workings.
详细章节内容:
Content:
Class 1: Expressions This class covers expressions from basic construction, to more advanced scenarios with nested functions and condition statements. Several examples are Shown Including IK Feedback and a rig for horizontal window Blinds.
Class 2: Synoptic Editor This class begins with an intro to some fundamental scripting issues, and moves onto some basic scripts that are tied together into a control panel using the synoptic editor .
Class 3: This class Autorigging Creates a Vehicle rig using some expressions More Advanced, then builds an autorigging script That CAN Assemble the rig on the fly from a Guide model.
Class 4: Building a pipeline An in-depth look at the data pipeline for PI, some Useful tools, and best-Practices.
Class 5: This class picks up several things we couldn’t fit into the first four classes. We discuss some Additional Rigging Tips and Pipeline, as well as some very cool uses for scripted operators.
Class 6: ICE particles This class discusses several tips and tricks with ICE particles. We create our own custom force compound and introduce state machines. We Also cover some tricks Handy to Keep in Mind When rendering ICE particles.
Class 7: This class addresses Several questions from the forums Including Data Getting in and out of ICE, Fire and smoke Shading, and using ICE Kinematics to create Custom constraints.
Class 8: ICE deformers Creating your Own Custom deformers using ICE.
Class 9: Simulation Case Studies Several tips and tricks for getting the most out of simulations. We cover loopable cloth Simulations, blending Simulations, and Rigid Body Several techniques.
Class 10: In this final class we address several questions from the forums including selective particle trails, changing particle colors based on a texture map, a very cool dominoes simulation with ICE and some final scripting tricks for creating folders within XSI.