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本视频教程是由Digital-Tutors机构出品的CryENGINE材质着色教程,时长:1小时44分,大小:875.38 MB,FLV高清视频格式,附工程源文件,教程使用软件:CryENGINE 3.4 Free SDK (Build 3696),作者:Joshua Kinney,官方发布日期:2012年9月1日,语言:英语。。

Crytek正式发布了CryENGINE 2的升级版CryEngine 3,目前Crysis2《孤岛危机2》采用了该引擎。最新的CryEngine 3引擎为3.3版。CryEngine 3引擎是世界上最先进的和大量授权的应用引擎,该引擎不单只是授权给游戏工作室开发游戏,还大量授权给了学校,建筑公司,医院和一些视觉公司和个人使用等,个人使用者可以登录专门的网站注册,然后签署并提交保密协议,就可以获得相应的软件授权拷贝。

最新CryEngine 3引擎将会加入更多的图形功能,更强大的物理破坏效果,动画技术以及多个游戏技术的增强功能,例如大范围开放的环境、建筑内部丰富的细节、高级任务表情以及动作、新的改进版SandBOX编辑器、多种不同平台实时所见即所玩的开发、引擎内色彩等级、程序破坏与物理效果等高级先进技术。CryEngine 3引擎在PC平台上也支持DirectX 9、10、11,并且支持多核心技术来获得对称多处理和超线程,同时也支持32位和64位的版本。

作为声名显赫的CryENGINE引擎的第三代,CryENGINE 3继承了前辈在画质方面的突出造诣,而且这次不仅限于PC平台,还可用于PS3和X360等主机平台,这也是Crytek首次进军游戏机领域。

Digital-Tutors Material Creation Workflows in CryENGINE

In this series of CryENGINE tutorials we’ll discuss how to utilize the Material Editor in CryENGINE by exploring some potential workflows for creating several different types of materials. In this series of CryENGINE tutorials we’ll discuss how to utilize the Material Editor in CryENGINE by exploring some potential workflows for creating several different types of materials. We’ll start out by learning about the Material Editor interface. Once that is finished we’ll jump right into creating our first material where we’ll learn the difference renrencg.cn between a Material and a Multi-material. We’ll even get a glimpse of the asset creation workflow by exporting out models and textures. Once we have a solid understanding of the Illum shader, we’ll move on into some of the more advanced shaders where we’ll see how CryENGINE pulls off its beautiful graphics.

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资源名称: CryENGINE材质着色教程

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