本视频教程是由CGCookie机构出品的Blender熔岩纹理贴图动画训练视频教程,BlenderCookie TIP Animating UVs,大小:76 MB,MP4高清视频格式,附工程源文件,教程使用软件:Blender,作者:Kent Trammell,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
BlenderCookie TIP Animating UVs
The Looping River of Lava!
We all know that models require UV coordinates to map image textures, right? Well, did you know that we can also animate a model’s UV coordinates? Thanks to the AnimAll addon that’s included with official Blender builds, the process of animating UV coordinates is simple.
What You Will Learn
In this video we will explore the conveyor-belt-method for looping an animation of flowing lava. Instead of using a bulky movie file as a texture, we’ll start with a single elongated texture map that is seamless (or tiled) on both ends. Two keyframes and a displacement modifier later and you will have a believable river of lava!