本视频教程是由Gnomon机构出品的Modo概念艺术环境制作视频教程,The Gnomon Workshop Environment Creation Using Modo,时长:2小时20分,大小:1.46 GB,MP4高清视频格式,附工程源文件,教程使用软件:MODO,作者:Andras Kavalecz,共11个章节,语言:英语。
Modo是一款高级多边形细分曲面,建模、雕刻、3D绘画、动画与渲染的综合性3D软件。由Luxology, LLC设计并维护。该软件具备许多高级技术,诸如N-gons(允许存在边数为4以上的多边形),多层次的3D绘画与边权重工具,可以运行在苹果的Mac OS X与微软的Microsoft Windows操作平台。
Luxology公司的Modo是CG行业,设计和建筑可视化世界的新工具之一,已迅速赢得了广泛的用户群。Modo是一个非常强大的多边形和细分建模工具,有一个伟大的纹理绘画和雕刻模块,对象的动画工具和出色的渲染,有一个非常直观和友好界的用户界面。
GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习,让我们的商业作品与众不同!Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐。
The Gnomon Workshop Environment Creation Using Modo
1.46 GB | Project Files: Included | Software used: Luxology Modo
In this tutorial, Andras will guide viewers through the process of creating a still scene, using modeling, painting, and rendering features in Luxology’s Modo. Andras starts with the basic layout, demonstrating how to use proxy models to populate the scene. He uses this low resolution scene to define and lock the camera position. Andras continues building his scene by modeling the final objects, along with creating UV maps and textures using Modo’s paint features. Step by step, he replaces the proxy models with the final and textured objects. Next he starts lighting the scene. Andras also shows viewers how lights are used to define mood as well as how to separate foreground/background from lights using light-groups. Lastly, Andras demonstrates how to use volumetric lights and how to render separate passes which are needed to finalize the image. After watching this tutorial, the viewer understands the process of creating a scene of medium complexity using Modo. Instructor for this title: Andras Kavalecz