本视频教程是由Digital-Tutors机构出品的3dsMax自由建模工具视频教程,Digital-Tutors Getting Started with the Freeform Modeling Tools in 3ds Max,时长:56分,大小:392 MB,FLV高清视频格式,附工程源文件,教程使用软件:3ds Max 2010,作者:Justin Marshall,共11个章节,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如X战警II,最后的武士等。
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Digital-Tutors Getting Started with the Freeform Modeling Tools in 3ds Max
In this course we will learn about the Freeform Modeling Tools using a variety of examples. In this course we’ll cover the Treeform Modeling Tools in 3ds Max, part of the Graphite Modeling Tools set, and how you can use those tools to quickly shape your models and create custom topology. Some of the highlights of the course include using the Paint Deform tools to quickly sculpt your models, creating custom geometry that conforms to existing surfaces, and building geometry from the ground up using Step Build. Upon completion, you’ll have a complete understanding of the Freeform tools and how you can put them to use. Using the Graphite Modeling Tools in 3ds Max is a highly recommended complement to this course and will help you get a better look at all of the available tools.