本视频教程是由Digital-Tutors机构出品的Maya头部网格建模训练视频教程,Digital-Tutors Modeling an Organized Head Mesh in Maya,时长:5小时46分,大小:1.2 GB,MP4高清视频格式,附工程源文件,教程使用软件:Maya 2016,作者:Paul Conner,共30个章节,语言:英语。
Maya参与制作的电影有:法国国宝级艺术家Jean Giraud,他原创的影片有《第五元素》、《异形》、《星战》等,并参与制作了《沙丘魔堡》、《深渊》等经典科幻电影;导演Glenn Chaika,著名动画片导演,曾在迪斯尼担任《小美人鱼》的动画师,并执导《拇指仙童历险记》、《花木兰II》等影片;模型监制Wayne Kennedy是曾参与过《隐形人》、《星球大战》、《龙卷风》、《黑衣人》、《木乃伊》的模型师;动画监制Bob Koch和Kelvin Lee是担任《 玩具总动员》、《精灵鼠小弟》等影片的资深动画师;特效指导Manny Wong曾担任《后天》的特效总监,并参与制作了《狂莽之灾I》、《星河战舰》、《巨蟒》、《魔女游戏》等影片。
Digital-Tutors Modeling an Organized Head Mesh in Maya
In this Maya tutorial, we’ll be modeling a generic male base mesh head. We’ll focus on advanced techniques for successfully modeling polygon forms by stressing anatomy and edge flow to get the correct geometry for deformations in polygon models. Utilizing the tools we have available, we?ll learn the thought processes of modeling the forms and modeling for the production pipeline. By the end of this Maya training, you?ll have a better understanding of the processes and modeling tools you need to use to build models that look and deform correctly while giving predictable results come render time.