本视频教程是由Digital-Tutors机构出品的Blender骨骼套索技术训练视频教程,Digital-Tutors Introduction to Rigging in Blender,时长:2小时25分,大小:1.1 GB,MP4高清视频格式,附工程源文件,教程使用软件:Blender 2.75,作者:Jeannot Landry,共21个章节,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
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Digital Tutors Introduction to Rigging in Blender
In this Blender tutorial, we?ll take an introductory look at the rigging so you?ll have a strong understanding of Blender?s powerful rigging toolset.
We?ll begin by learning about the basics of rigging, like parenting, before moving on to bone placement. From there we?ll continue by learning the importance of bone orientation and how to utilize shape keys to create basic facial expressions for a character, as well as how to create corrective shape keys to fix deformation issues on a rig.
We?ll also learn about Blender?s Weight Painting tools, and how to setup drivers to create a more animator friendly rig as well as how to use Blender?s mirroring functions to speed up the entire rigging process.
By the end of this Blender training, you?ll have the skills you need to get started rigging your own characters.