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本视频教程是由Udemy机构出品的Unity逻辑性游戏开发训练视频教程,Udemy Building game logic to game development in Unity5,时长:2小时,大小:180 MB,MP4高清视频格式,教程使用软件:Unity 5, 作者:Knowledge Base,共26个章节,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Udemy Building game logic to game development in Unity5

Many a times an amazing game idea goes in waste when, a developer directly begins to program , many obstacles may arise thus thwarting the developer’s efforts to reach the culmination point of the program.

Not that he/she is lacking in programming knowledge nor it is that they are trying to achieve something impossible,but they fail to understand why that block of code exist or why it does not ,since before they could understand the code’s existence,they jumped on to programming it.

What is the course about?

In this course the idea is taken from popular game Doodle Jump, the logic of the game is built step by step throughout the course with the help of simple hand drawn sketches ,after understanding the logic it is then implemented in C# language in Unity 5. It focuses on the process from developing the logic to game development.

To aid in scripting required Object Oriented Programming concepts are explained with simple analogies and common misconceptions, so even the non programmers can take up this course.

Why take this course?

If you are the one who wants to develop their own game idea,but don’t know where to begin, this course makes you familiar of the thinking process while developing your own game.

Course Overview

The course comprises of 2 sections the first one is OOP concepts and the second section is on building Doodle jump. With every block of code, logic is introduced before, so students can try their version of code before moving on to the instructor’s version.

What are the requirements?

Little about unity editor and its components

What am I going to get from this course?

Over 26 lectures and 1.5 hours of content!

familiarize oneself with the process to program their own game

Know the logic behind the most commonly used concepts in 2d games

Gain confidence to program any kind of logic

Can implement their own game idea with ease

Understand the most basic OOP concepts to start programming

What is the target audience?

Having their own game idea,but don’t know where to begin

Difficulties in programming logic of their own game

Passion to code with all kinds of difficulties


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