本视频教程是由PluralSight机构出品的Blender突击步枪建模制作视频教程,Digital-Tutors Modeling an Assault Rifle in Blender,时长:9小时36分,大小:3.5 GB,MP4高清视频格式,附工程源文件,教程使用软件:Blender v2.75,作者:Mark Masters,共68个章节,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
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Digital-Tutors Modeling an Assault Rifle in Blender
In this Blender tutorial, we’ll learn how to model a realistic rifle.
We’ll start by breaking down our reference and understanding all the different components that make up the weapon. We’ll then move on to modeling the lower receiver, handle and magazine utilizing an edge modeling workflow. Throughout this entire process, you’ll learn about Blender’s wide range of modeling tools and the vital shortcuts that can speed up your workflow significantly.
Once all the main pieces of the gun are completed, we’ll move onto the various attachments like the red dot sight and the flashlight. As well as learn how we can use Blender’s NURBS path tool to create things like wires, cords and straps. Finally, we’ll learn about the techniques involved for maintaining the look of a hard surface when smoothing it with Blender’s Subdivision Surface modifier.
By the end of this Blender training, you’ll have learned hard surface modeling techniques you can use in your next project.