本视频教程是由Uartsy机构出品的3D游戏角色制作完整案例大师级训练视频教程,CGSociety 3D Character Design by Sze Jones,时长:10小时,大小:10.9 GB,MP4高清视频格式,附工程源文件,教程使用软件:ZBrush, 3Ds Max,Mudbox, Photoshop,共8个章节,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
Zbrush是传统和创新工具的完美组合,让您创造复杂、高品质的图形,快速有效地表达自我,这些功能曾经在《指环王3:国王归来》这部影片的数字建模方面被广泛运用(主要是魔兽)。它能给於您即时反应,即时绘制您的图像,它也非常适合於情节串联图板和概念化设计,功能足於将您的作品打造完美。直观、易於使用和功能强大,Zbrush将激发您创造多面的、震撼人心的图像,不管您是个新手,还是位专业人士。Zbrush独特的2D和3D功能的组合将产生动人的效果,不需要您经过痛苦的漫长学习。
ZBrush 是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。ZBrush软件是世界上第一个让艺术家感到无约束自由创作的3D设计工具!它的出现完全颠覆了过去传统三维设计工具的工作模式,解放了艺术家们的双手和思维,告别过去那种依靠鼠标和参数来笨拙创作的模式,完全尊重设计师的创作灵感和传统工作习惯。
CGSociety 3D Character Design by Sze Jones
It is said capturing the beauty and soul of a digital character is the most difficult task as it requires an abundance of artistic and technical knowledge. Often, information is scattered and it can be overwhelming to develop a work flow without having all the technical puzzles put together. This course will solve that fro you as Sze Jones shares her many years of professional production experience. In this sixteen-week workshop, Sze will help you work through common obstacles, teach you to problem solve to avoid technical setbacks, and answer all your questions on the creation of your perfect model.
You will be creating your own base mesh, painting texture from scratch, styling hair and making your vision come to life. Participants will learn disciplined, focused methods to create a production-ready model using ZBrush, Mudbox and 3D studio Max.
In this intense workshop, Sze Jones will demonstrate her workflow and provide valuable insights as well as offre professional critiques, topology notes and paint-overs based on over 10 years of industry experience.
You will learn methods and procedures required to complete a character from design to the production ready model.
This workshop is aimed at the intermediate to advanced user. Students should have a good understanding of how to use ZBrush, have a good understanding of 3D Studio Max modeling as well as good Photoshop skills.