本视频教程是由Visualarium机构出品的ZBrush人体解剖学大师班视频教程,ZBrushWorkshops Anatomy 2.0 R2 Master Anatomy with Ryan Kingslien,时长:50小时,附工程源文件,大小:11.39 GB,教程使用软件:ZBrush,共8个章节,作者:Ryan Kingslien,语言:英语。
ZBrush 是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。
ZBrush软件是世界上第一个让艺术家感到无约束自由创作的3D设计工具!它的出现完全颠覆了过去传统三维设计工具的工作模式,解放了艺术家们的双手和思维,告别过去那种依靠鼠标和参数来笨拙创作的模式,完全尊重设计师的创作灵感和传统工作习惯。
ZBrushWorkshops Anatomy 2.0 R2 Master Anatomy with Ryan Kingslien
One important point is that ZBrushWorkshops – Anatomy 2.0 R2 are not like normal classes. They are much more intense. We have one goal: to overwhelm your system with resources and training and then when you come whimpering back for help to provide legendary support that will help you grow as an artist.
How Do Master Classes Work?
Master Classes are large scale training events. A typical class might have over 50 hours of training and several gigs of resources used by the instructor and other students.
Each class includes a full community that connects you with all the students taking classes at the Visualarium as well as a private community for each class. You can share your progress with other students, ask questions and check in on what people are doing.
The classes can be in a few different formats that approximate ten week and five week classes.
Content is usually released every 8 to 10 days.