本视频教程是由Udemy机构出品的3dsmax2016中Vray渲染技术核心训练视频教程,时长:超过3小时42分,大小:1.6 GB,MP4高清视频格式,附工程源文件,教程使用软件:3ds Max 2016, V-Ray 3.3,作者:Curvin Huber,共28个章节,语言:英语。
VRay是由chaosgroup和asgvis公司出品的一款高质量渲染软件。VRay是目前业界最受欢迎的渲染引擎。基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本,为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。除此之外,VRay也可以提供单独的渲染程序,方便使用者渲染各种图片。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
PLURALSIGHT INTRODUCTION TO V-RAY FOR 3DS MAX 2016
V-Ray is one of the leading industry-standard render engines, deeply embedded in production pipelines, spanning feature film to architectural visualization. It is sleek, efficient, and most importantly, a joy to work with once you are familiar with its extensive toolset. In this course, Introduction to V-Ray for 3ds Max 2016, you will learn how to streamline the process of learning V-Ray, boiling the toolset down to the most important concepts to get you up and running quickly. First, you will explore lighting solutions. Next, you will gain familiarity with only the most popular V-Ray materials. Finally, you will gain an understanding of how to effectively utilize the various GI render engines in V-Ray. Upon completion of this course, you will have the confidence to light, shade, and render scenes in 3ds Max using V-Ray. Software required: 3ds Max 2016, V-Ray 3.3.