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本视频教程是由CGCookie机构出品的Blender螺旋电话线模拟视频教程,CGCookie Simulating a Spiral Phone Cord,大小:275 MB,MP4高清视频格式,附工程源文件,教程使用软件:Blender,作者:Kent Trammell,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

CGCookie Simulating a Spiral Phone Cord

Dynamic Simulation in Blender

Since we already setup the rigging framework in the preceding video, with a bit of modification we will create a cord rig that obeys the phone receiver and base the same way it would in reality. The biggest hurdle to conquer here is simulating a curve object so we can maintain the modifier-dependent spiral cord model. Even though Blender allows us to directly simulate a curve as a softbody, I believe cloth simulation offers better control and a more believable result. And since mesh objects are the only object type that can be simulated as cloth I’ll show you how to transfer a mesh’s simulation to a curve object.

This technique offers a very practical solution for many dynamic rigging tasks.

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