本视频教程是由3DMotive机构出品的UE4虚幻游戏引擎手机游戏制作视频教程,时长:1小时57分,大小:2.4 GB,MP4高清视频格式,教程使用软件:Unreal Engine 4,作者:AChad Morgan,共10个章节,语言:英语。
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
3DMOTIVE MOBILE GAME PUBLISHING IN UE4
In this course Chad Morgan is going to be summarizing everything he has learned form his experience in publishing his first mobile game so your experience in making your own mobile game will go more smoothly. In this lesson, he’ll show you some of the issues he had building a game on mobile. He will discuss things like limitations in joint count, polygon count, and shader complexity. Then go through the process of setting up Unreal for developing for Android. He’ll show how to install the correct Android SDK for Unreal and how to move from development to deployment. He’ll then upload our game to the Google Play store and set up things like achievements, leaderboard, and in-app purchases. From there port the project over to the Mac using Mac-In-Cloud, get the mobile provisioning profiles from the Apple Developer site, and upload his game to iTunes Connect.