本视频教程是由3DMotive机构出品的UE4虚幻游戏场景环境视频教程第二季,时长:1小时18分,大小:2.1 GB,MP4高清视频格式,教程使用软件:Unreal Engine 4,作者:Emiel Sleegers,共7个章节,语言:英语。
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
3DMOTIVE EXTERIOR ENVIRONMENT IN UE4 VOLUME 2
In this course we will go over on how to create a level in Unreal Engine 4 from scratch. We will be using free packs from the Unreal Marketplace to construct this environment as I cover some essential topics such as the Unreal Engine 4 UI, vertex painting for our terrain, and how to place objects and foliage to name a few. In addition, we will look at logical ways to place all our objects and to construct the scene from a gameplay and flow perepective. After that we will wrap up the visuals by lighting our scene and top it off with some post effects and color grading. As a little bonus, we will make some high quality screenshots ready to put on your portfolio.