本视频教程是由Blender101机构出品的Blender游戏角色雕刻技术训练视频教程,时长:5小时14分,大小:1.6 GB,MP4高清视频格式,教程使用软件:Blender,共27个章节,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
BLENDER 101 BLENDER305 CHARACTER SCULPTING
In this course we will create a character using Blender’s sculpting tools. We will first create a base mesh using box modeling techniques, and then we will use Blender’s Multiresolution modifier to create high-resolution detail on the character. In subsequent courses we will bake the detail information to an image map so it can be used into a game engine.
01. Preparing the References Images
02. Beginning the Base Mesh
03. Extruding the Arms
04. Creating the Hands
05. Finishing the Base Mesh
06. Beginning to Sculpt
07. Using the Mask Tool
08. Sculpting the Upper Arms
09. Working on the Torso
10. Sculpting the Lower Arms
11. Adjusting Proportions
12. Sculpting the Hand
13. Detailing the Fingers
14. Beginning the Face
15. Modeling the Eyeball
16. Finishing the Face
17. Sculpting the Boots
18. Using Retopology Tools for the Straps
19. Starting the Clothes and Accessories
20. Sculpting the Gloves
21. Adding Detail to the Gloves
22. Sculpting Cloth Folds
23. Adding a Texture to Sculpt Brushes
24. Modeling the Shoulder Armor
25. Using the Anchor Stroke Method
26. Creating the Fingernails
27. Sculpting the Ears
Blender305 Goblin Images Files