本视频教程是由Blender101机构出品的Blender中GreasePencil与BSurfaces工具角色制作视频教程,时长:1小时47分,大小:670 MB,MP4高清视频格式,教程使用软件:Blender,共10个章节,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
BLENDER 101 BLENDER311 GAME CHARACTER RETOPOLOGY
In this course we will use Blender’s Grease Pencil and BSurfaces tools to create a low resolution version of our high-resolution sculpt from the Blender301 course. And we will use the edge-flow ideas from that course as well, while we draw the low-poly topology with the Grease Pencil. We will finish the course by baking a Normal Map from the hi-res sculpt to the low-poly mesh and importing it into the Unity game engine. We will then test the texture map on our character in-game.
01. Blender’s Retopology Tools
02. Retopologizing the Head
03. Working on the Shoulder Armor
04. Creating the Legs
05. Retopology of the Arm
06. Working on the Back
07. Creating the Glove
08. Retopologizing the Fingers
09. Finishing the Fingers
10. Finishing the Character Retopology