本教程是关于Maya2009影视特效制作教程,包括视频教程和书籍。共分32个章节,附工程源文件。
Maya
是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya
是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。
Learning
Autodesk Maya 2009 The Special Effects Handbook
This exceptional, full-color
Autodesk Maya Press title -- produced by Autodesk (formerly Alias), the
software's creators -- uses an award-winning movie short as the basis for the
book's all-new hands-on tutorials.
Readers will follow clear step-by-step
projects to understand the rendering and dynamics stages of production.
Readers will learn how to:
-Create materials and textures
-Set up
lights and cameras
-Work with shadows and raytracing Learn to control your
renders
-Understand rendering for special effects and compositing
-Explore hardware rendering and vector rendering
-Create Caustics and
Global Illumination effects
-Understand Final Gather and HDRI techniques
-Create Maya and mental ray
-Shaders Create and animate Rigid Body
objects
-Create and animate particles using fields, goals, ramps and
expressions
-Render particles with hardware graphics and software techniques
-Dynamically animate NURBs and polygonal surfaces using Soft Bodies Utilize
-Artisan functionality in conjunction with Maya Dynamics tools Instance
geometry with particle motion
-Use Dynamic Constraints including
-Rigid
Body constraints and soft body springs Otimize and troubleshoot dynamics scenes.
Learn how to produce desired design techniques with the how-to, detailed
instructions in Learning Autodesk Maya The Special Effects Handbook (Official
Autodesk Training Guide, includes DVD). This book uses actual production files
from an animated short film in tutorials that will get you familiar with
Mayas
tools, options and capabilities. Follow the clear, step-by-step instructions to
understand the rendering and dynamic stages of productions. You can explore
lighting, texturing and visual effects and become familiar with the latest
features through the books new tutorials and art.