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UVAutoRatio是一款针对对象上色控制的MAYA插件。

RenderHeads UVAutoRatio Pro 2.5 for Maya 2009, 2010, 2011 x32Bit & x64Bit

To get the most out of textures they should be mapped in proportion to the size of the geometry. Not doing so means that different parts of the scene will have different texture distribution, resulting in some textures appearing blurrier than others while some will be overly sharp, making the scene appear inconsistent and strange. Those objects with too much texture mapped to them waste memory and cause aliasing (flickering) due to the overly high frequency of texels.

Artists in the game and film industry can spend hours scaling UVs up and down manually trying to get them to the ideal proportion. This isn't a particularly fun job, in fact it's not something we should be wasting our time with. Wouldn't it be great if this tiresome task was automated?

Enter UVAutoRatio Pro: the complete tool for automating all texel ratio tasks.

Features:

Automatically scale UVs based on surface area

Fast and accurate processing algorithm

Ability to specify UV-set

Operates on UV shells

Automatically moves overlapping UV shells

Normalise across multiple objects

UV shell finder tool

Ratio inspector tool

文件名称:UVAutoRatioPro-2.5__For_Maya_2009,2010,2011_x32Bit_&_x64bit.rar

文件大小:5.48MB

sha1:A7FF9EF94CE5A756C2A6D654B8E065D3C9E80AF7

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资源名称: MAYA上色控制插件RenderHeads UVAutoRatio Pro 2.5

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