本插件是由NewTek机构出品的ChronoSculpt三维动画与动力学模拟插件V1.01版,NewTek ChronoSculpt V1.01 Build 1223 Win64 XFORCE,大小:35 MB,支持Maya等三维软件,支持Win64位系统,语言:英语。
ChronoSculpt是一个强大全新的独立应用程序,它可以动画与动力学模拟任何来自三维应用程序的缓存文件,允许你全程使用雕刻以及变换工具,这是一个革命性改造。ChronoSculpt还引入一种先进的新几何体引擎,基于我们的Hydra技术,它可以轻松搞定8~10千万个多边形物体的变形与操作。
使用行业标准的Alembic顶点缓存文件,LightWave MDD或Autodesk 几何体数据缓存格式,你可以轻松的操作错误的动力学模拟或者甚至在时间上某个剪辑上完全改变角色外观或者全局影响每一帧缓存动画。
ChronoSculpt还允许你从雕刻或变形导出任意帧直接为LightWave变体(Morph)或OBJ物体文件(用于Autodesk Maya的融合外形)。
ChronoSculpt可以节省你不省时间,迅速的做出改变来烘焙动力学模拟缓存文件来解决仿真的抖动、柔体穿透问题或者消除镜头外的杂散动力学部件。
NewTek ChronoSculpt V1.01 Build 1223 Win64 XFORCE
ChronoSculpt is a powerful new stand-alone application that revolutionizes working with animation and dynamic simulation cache files from any application by allowing you to use sculpting and transformation tools over time. ChronoSculpt also introduces a radical new geometry engine based on our “Hydra” technology which allows the deformation and manipulation of 8 to 10 million polygon objects with ease.
Using industry standard vertex cache files in Alembic, LightWave MDD, or Autodesk Geometry Cache formats you can easily paint out errors on your dynamic simulations or even completely change the look of a character either with layered sculpting “clips” in the timeline or globally to affect every frame in your cache animation.
ChronoSculpt also allows you to export any frame from your sculpt or deformation directly to a LightWave Endomorph or OBJ object file (for blend shapes in Autodesk Maya).
ChronoSculpt could potentially save you hours of work by allowing you to quickly make changes to the baked dynamic simulation cache files to address simulation jitter, soft body penetrations, or to remove stray simulation pieces and get the shot out the door.