本教程是关于3D卡通角色从概念建模数字雕刻到插画制作视频教程,时长:7小时45分,大小:3 GB ,MP4高清视频格式,教程使用软件:3ds Max,Zbrush,PS等,附源文件,共22个章节,作者:Oscar Iván Jiménez,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。
其前身是基于DOS操作系统的3D Studio系列软件。
在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。
3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
In this class I will teach you from the beginning all techniques required for 3d illustration.What is the advantage about 3d illustration? well, once you already finished your characters and scene, you can select a different camera angles and get infinite render variations for your illustrations.What you will learn? We are going to cover a lot of topics, starting with concepting, modeling, digital sculpting, rendering and more. If you are a beginner, don’t worry, I will cover everything necessary to create your own project, Also I will include my projects files if you want to take a look the result and process.