本教程是关于3dsmax中Vray Next渲染技术基础核心训练视频教程,时长:6小时13分,大小:6.2 GB,MP4高清视频格式,教程使用软件:3dsmax,Vray Next,附源文件,共96个章节,作者:George Maestri,语言:英语。
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VRay是由chaosgroup和asgvis公司出品的一款高质量渲染软件。
VRay是目前业界最受欢迎的渲染引擎。
基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本,为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。
除此之外,VRay也可以提供单独的渲染程序,方便使用者渲染各种图片。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。
其前身是基于DOS操作系统的3D Studio系列软件。
在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。
3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
V-Ray Next渲染器3dsmax 2013-2019插件V4.1002版::Get up and running with the V-Ray Next rendering engine inside 3ds Max. In this course, instructor Brian Bradley shows how to extend the range of 3ds Max using the many state-of-the-art tools and features found in this edition of the powerful rendering solution. Brian kicks off the course by covering several new tools included in V-Ray Next, including the Lighting Analysis tool and the Viewport IPR. He then dives into critical V-Ray concepts, including materials, image sampling, maps, and lighting, as well as how to create in-camera effects such as depth of field and motion blur. Plus, he shows how to easily add lifelike effects to your 3D models using FX tools such as VRayFur.Topics include:Working with drag-and-drop V-Ray assetsUsing V-Ray lighting toolsEnabling the Environment skylightWorking with Global IlluminationUsing irradiance mappingWorking with V-Ray materials and mapsQuality control using image samplingUsing V-Ray GPULeveraging tools for interactive renderingWorking with FX tools such as VRayMetaballStereoscopic VR renderingUsing Render MaskV-Ray Next渲染器3dsmax 2013-2019插件V4.1002版::