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本教程是关于Modo鞋子产品可视化建模技术训练视频教程,时长:3小时27分,大小:880 MB,MP4高清视频格式,教程使用软件:Modo,附源文件,作者:Richard Yot,共47个章节,语言:英语分享

Modo是一款高级多边形细分曲面,建模、雕刻、3D绘画、动画与渲染的综合性3D软件。

由Luxology, LLC设计并维护。

该软件具备许多高级技术,诸如N-gons(允许存在边数为4以上的多边形),多层次的3D绘画与边权重工具,可以运行在苹果的Mac OS X与微软的Microsoft Windows操作平台。

Luxology公司的Modo是CG行业,设计和建筑可视化世界的新工具之一,已迅速赢得了广泛的用户群。

Modo是一个非常强大的多边形和细分建模工具,有一个伟大的纹理绘画和雕刻模块,对象的动画工具和出色的渲染,有一个非常直观和友好界的用户界面。

In this course, the first installment in a two-part series, learn how to model a shoe from scratch using Modo, a powerful platform for 3D modeling, rendering, and texturing.

Modo gives artists a powerful 3D platform for modeling, rendering, texturing, and animating. In the two-part Modo Product Visualization series, instructor Richard Yot uses the process of rendering a shoe from scratch to introduce key concepts that make Modo different from other 3D tools, as well as key workflows for modeling, lighting, and rendering beautiful 3D objects. In this course, the first installment in the series, Richard walks you through prototyping, from importing sketches to rendering a prototype with cel shading. Since this example project is modeling a shoe, he then shows you how to model the sole, including assigning materials to it. Once the sole is modeled, he moves on to modeling and thickening the main shapes, then the panels. Next, Richard covers how to model, edit, and add details to the lace holders and the shoelaces. Plus, he shows how to unwrap what you’ve modeled using UV mapping. Tune into the next installment in this series to learn how to render the project you started in this course.

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资源名称: Modo鞋子产品可视化建模技术训练视频教程

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