本游戏资料是个关于反欺诈工具包脚本Unity素材资源 ,大小:1.01 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
本帖隐藏的内容Anti-Cheat Toolkit Scripting
focus
Requires Unity 4.6.0 or higher.
Anti-Cheat Toolkit (ACTk) designed to let you add some extra pain to the guys who cheat / hack / crack something in your game.
Includes various anticheat tricks and techniques in one place, easy to use, with detailed docs and corner cases care.
WebGL demo available!
== Common features ==
Protects variables in memory.
Protects and extends PlayerPrefs.
Detects speedhacks with false positives care.
Detects 3 common types of wallhacks.
Detects foreign managed assemblies.
Has neat ObscuredPrefs editor.
See details below.
== Obscured Types ==
Keeps your sensitive variables away from all memory scanners and searchers (Cheat Engine, Game CIH, ArtMoney, etc.)!
All basic and few Unity-specific types are covered.
Tampering detection included!
See intro tutorial.
== Obscured Prefs ==
PlayerPrefs replacement with automatic migration, encryption and additional supported types.
All saved data can be optionally locked to device.
Tampering detection included!
Has editor for PlayerPrefs and ObscuredPrefs!
See intro tutorial.
== Speed Hack Detector ==
Makes you aware of nasty cheaters trying to slow down or speed up your game.
Correctly reacts to the time glitches.
See intro tutorial.
== WallHack Detector ==
Covers 3 common types of wallhacks:
• shoot through the walls
• walk through the walls
• look through the walls
Uses generic sandbox approach allowing to detect unknown cheats.
See intro tutorial.
== Injection Detector ==
Reacts on foreign managed assemblies both injected at runtime or to the build.
See intro tutorial.
== Overall highlights ==
Doesn't require Unity Professional.
Works with micro mscorlib and IL2CPP.
Has detailed readme with examples and tips.
Has full API documentation.
Has full sources!
== Third-party plugins section ==
• full Opsive's Behavior Designer support
• partial PlayMaker support (see forum)
• storage backend at the Mad Level Manager
• used in Stan’s Android Native asset
• used in Stan’s Ultimate Mobile asset
Don't forget to complement your setup with good code Obfuscator!
Please, check readme.pdf after purchase!
I don't guarantee your game will be 100% safe from cheaters if you'll use my toolkit.
Skilled and motivated cheater is able to break any protection!
Website | Forum | API Docs | YouTube
[All my plugins]
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