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本教程是关于C4D建模基础核心训练视频教程,时长:3小时04分,大小:2.8 GB,MP4高清视频格式,附工程源文件,教程使用软件:CINEMA 4D,作者:Justin Marshall,共51个章节,语言:英语。

Cinema 4D是一套由德国公司Maxon Computer开发的3D绘图软件,以及高的运算速度和强大的渲染插件著称。Cinema 4D 应用广泛,在广告、电影、工业设计、等方面都有出色的表现,例如影片《阿凡达》有花鸦三维影动研究室中国工作人员使用Cinema 4D制作了部分场景,在这样的大片中看到C4D的表现是很优秀的。在其他动画电影中也使用到C4D的有很多如《毁灭战士》(Doom)、《范海辛》〈Van Helsing〉、《蜘蛛侠》、以及动画片《极地特快》、《丛林总动员》(Open Season)等等。它正成为许多一流艺术家和电影公司的首选,Cinema 4D已经走向成熟,很多模块的功能在同类软件中是代表科技进步的成果。

PLURALSIGHT CINEMA 4D MODELING FUNDAMENTALS

Looking to gain an introductory look into CINEMA 4D modeling techniques? In this course, CINEMA 4D Modeling Fundamentals, you’ll learn about CINEMA 4D’s powerful modeling tools and its hierarchy-based workflow that will make your modeling process extremely flexible. First, you’ll explore how to create simple geometry in CINEMA 4D and manipulate it in your scenes. Next, you’ll discover a variety of polygon modeling tools that will allow you to add edges, extrude faces, and shape your geometry. Then, you’ll delve into using generators to create geometry from primitive or custom splines, how to smooth objects with a subdivision surface, and how you can modulate the edge hardness. Finally, you’ll cover some MoGraph tools that will let you easily work with duplicates in your scenes. By the end of this course, you’ll have a better understanding of how these tools work together, you’ll be able to create your own modeling solutions, and really come up with a workflow that’s comfortable. Software required: CINEMA 4D.


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